Computer Engineer · User Interface Designer
Computer engineer driven to put technical skills toward work that genuinely helps people and communities. Dedicated and well-rounded across the full software lifecycle, from development and testing to deployment, ensuring systems run safely for the people who depend on them. Reconnected with a creative side through web and UI/UX design, building interfaces that are both functional and visually appealing. Experienced in hardware encryption development, technical documentation and reports, GUI and full-stack software development, machine learning and computer vision pipelines, and instrumentation and motion control. Open to a range of roles and most motivated by meaningful work and continuous learning, ideally on a remote or hybrid team.
Languages: Python, JavaScript, TypeScript, SQL, C, C++, Visual Basic, VHDL
Web & Full-Stack: HTML, CSS, React, Next.js, Node.js, Redux, Bootstrap, REST APIs, Responsive Design
Testing & QA: Software Testing, Test Plans, Verification & Validation, Debugging
DevOps & Tools: Git, CI/CD, Azure DevOps, Linux/Unix, Code Review, Technical Documentation, Cross-functional Collaboration
ML & Computer Vision: Machine Learning, Computer Vision, PyTorch, TensorFlow, OpenCV, CUDA
Design: UI/UX, Figma, Sketch, Wireframing, Prototyping, Design Systems
Embedded & Systems: PyQt, Microcontrollers, Embedded C, PLC Ladder Logic, Motion Control
An infrared facial-recognition pipeline with a frontend built around the operator's workflow, keeping the experience clear and dependable under real use.
A PyQt6 operator console for a two-axis camera gimbal, an anomaly-detection vision pipeline, a picoammeter readout and logger, and a Zaber motion stage controller. All available on GitHub.